Slow to adopt...

Discussion in 'General Hardware' started by Exfoliate, Mar 1, 2005.

  1. Exfoliate

    Exfoliate Geek Trainee

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    I was wondering, it seems that the computer industry is kind of slow to adopt high-end console technologies. For instance the N64 was obviously 64-bit, but it took like, over half a decade to introduce a 64-bit processor for the home computer. Will that be the same with the PS2's more or less 128-bit processors? You'd think that Sony would license some of their technology to Intel or AMD. Also look at these supposed plans for the PS3:
    http://www.theinquirer.net/?article=7078
    Any thoughts? Thanks everyone.
     
  2. harrack52

    harrack52 Supreme Geek

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    I doubt the 64 in N64 stood for a 64-bit bus.

    It probably stood for a 64-bit memory bus on the video card (or what was used to simulate one, which is way behind current technology.

    In any case, I don't think we can compare consoles and computers because each company has their own way of building consoles.

    It's like comparing the clock speed of an Intel processor to the clock speed of an AMD processor.
     
  3. Exfoliate

    Exfoliate Geek Trainee

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    Ah, I see. Thanks. I'll do some more research.
     
  4. Exfoliate

    Exfoliate Geek Trainee

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  5. harrack52

    harrack52 Supreme Geek

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    I see that the N64 does have a 64 bit cpu. It also has a very low clock speed.

    I guess what AMD and Intel wanted is to stick to 32 bit as long as they could, since it's a technology they've already mastered.
     
  6. Exfoliate

    Exfoliate Geek Trainee

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    Makes sense, don't mess with a good thing I guess.
     

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