half life 2 High Dynamic Range Rendering

Discussion in 'Video Gaming' started by umarswat, Apr 9, 2005.

  1. umarswat

    umarswat Geek Trainee

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    guys i have a question did you guys seen the half life 2 High Dynamic

    range Rendering video in which they showed extremely shiny surfaces and

    a bug that has also lot of shining on it but during gameplay when i reached

    to that point the walls has no shining on it although i have a good card

    geforce 6600 512mb Ram and intel 2.8Ghz but the surfaces are not shining

    there all video options are high
     
  2. Waffle

    Waffle Alpha Geek

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    Yeah same for me. I was a little disappointed actually, having seen that:

    you could battle a strider and have it destroy a building in the process, push furniture in front of doors so combine can't enter, only for them to smash through the glass, promised 12 three hour long chapters...

    They LIE
     

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