Players' credit card information, which was stored in another database, was encrypted and not compromised, the company assured users. Hackers broke into databases of the popular online role-playing game "Second Life" and accessed 650,000 player names, addresses, and passwords, prompting the developer to order all players to change their log-ins. The breach, which was discovered Wednesday, Sept. 6 by game maker Linden Lab and disclosed Friday, Sept. 8 in an alert on the "Second Life site", was carried out via a zero-day exploit against unnamed software running on Linden Lab's servers. Players' credit card information, which was stored in another database, was encrypted and not compromised, the company assured users. Complete Story: [link=http://www.informationweek.com/security/showArticle.jhtml?articleID=192701023&subSection=Privacy]Information Week[/link]