sweber7777
Geek Trainee
Hello, I have an HP Pavilion p6715f with a GT 640 graphics card and a 350w power supply, everything else is stock. I am thinking I may need to overclock the cpu on it.
I have been getting frequent chunk errors in Minecraft that are fixed by chunk reloading or by getting near them. My fps always shows fairly high ranging from 90-200 on far render distance and fancy graphics. Sometimes there will be a framerate drop when loading but the fps will still show high in the debug menu.
While I was hosting a Minecraft server and playing on it at the same time, I would get client crashes sometimes right as I joined the server which also seemed to happen if there was a high load on the server. I accolated more memory to both the server and client, but that did not make any noticable difference. I watched my cpu usage spike up to 80% at times in task manager, usually resulting in a client crash, but never a server crash. After the spike and crash the usage would drop down to lower than 30%. RAM would stay very steady at just over half used.
Battlefield 3 takes as long as 5 minutes to load some of the bigger maps, and I get framerate drops if I spawn in quickly on large maps as textures finish loading. Once a map finished loading, I often join in with the game already in progress.
I was wondering if anyone knows whether cpu overclocking is the right solution, and what would be safe to do with it. Thank you for any and all help.
I have been getting frequent chunk errors in Minecraft that are fixed by chunk reloading or by getting near them. My fps always shows fairly high ranging from 90-200 on far render distance and fancy graphics. Sometimes there will be a framerate drop when loading but the fps will still show high in the debug menu.
While I was hosting a Minecraft server and playing on it at the same time, I would get client crashes sometimes right as I joined the server which also seemed to happen if there was a high load on the server. I accolated more memory to both the server and client, but that did not make any noticable difference. I watched my cpu usage spike up to 80% at times in task manager, usually resulting in a client crash, but never a server crash. After the spike and crash the usage would drop down to lower than 30%. RAM would stay very steady at just over half used.
Battlefield 3 takes as long as 5 minutes to load some of the bigger maps, and I get framerate drops if I spawn in quickly on large maps as textures finish loading. Once a map finished loading, I often join in with the game already in progress.
I was wondering if anyone knows whether cpu overclocking is the right solution, and what would be safe to do with it. Thank you for any and all help.